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Roads & Water Networks
 

Editing & Management
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Feature Adjustment

IT3D-DBGS provides tools to create road and water networks from raw source data. IT3D-DBGS uses the GIS topology to create road and water intersections and bridges. These intersections and bridges are used to control the 3D geometry creation process.

With the integration of feature editing, operations such as vertex simplification or introduction and centerline Z analysis can be done. This integrated tool gives you the ability to create a road or water network that is very realistic.

3D Geometry Creation

IT3D-DBGS has a very robust road and intersection generation algorithm. The roads can be generated from a cross-sectional profile that contains the road surface, gutters, and sidewalks. The intelligent algorithm uses priority based rules to smoothly transition between different profile configurations. It also supports non symmetrical road profiles, so you can create realistic road data such as bus stops and passing lanes.

The intersections are used to support the expansion of roads where they intersect. The types of intersections supported are continuous, trimmed, or generic.

  •  Continuous intersections are where only two roads intersect. These intersections are given continuous texture across the intersection so you are visually unaware of this type of intersection.
  •  Trimmed intersections also have continuous texture across the intersection for the higher priority features and the other roads are trimmed to this intersection.
  •  Generic intersections are where you have 5+ roads connecting to the intersection. This intersection will have a generic texture assigned to the road surface and stitched to the other roads.

All of the intersections support the components. So if there are roads with sidewalks at the intersection, the sidewalks smoothly transitions from one road to another.

Bridge Extrusion

Bridges are extruded from the centerline data and a cross sectional profile. The elevation assignment of bridges use DOT tables to ensure the correct slope of ramp up to the bridge. The bridge and road intersection can be angled unlike some other DBGS solutions.

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Last modified: 05/30/07